THE MATHEMATICA GUIDEBOOK FOR GRAPHICS PDF

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Would you like to tell us about a lower price? If you are a seller for this product, would you like to suggest updates through seller support? Mathematica is today's most advanced technical computing system. It features a rich programming environment, two- and three-dimensional graphics capabilities and hundreds of sophisticated, powerful programming and mathematical functions using state-of-the-art algorithms.

Combined with a user-friendly interface, and a complete mathematical typesetting system, Mathematica offers an intuitive, easy-to-handle environment of great power and utility. Two-dimensional graphics, contour plots, plots of surfaces, free-form three-dimensional surfaces, and animations are the core topics. Hundreds of detailed examples and programs show a large variety of visualization techniques, algorithms, methods, and tricks. These tools allow the reader to create virtually any possible graphic, from simple curves to scientific visualizations and artistic images and logos.

Mathematica graphics functions are discussed in detail, explained in numerous examples, and put to work in programs that are all contained on the accompanying DVD. Comprehensive presentation of two- and three-dimensional graphics primitives and directives, as well as plotting capabilities for functions and data. Accompanying DVD contains all material as an electronic book with complete, executable Mathematica versions 4 and 5 compatible code and programs, rendered color graphics, and animations.

Michael Trott is a symbolic computation and computer graphics expert. He holds a Ph. This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible.

It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. This second volume covers 2 and 3D graphics, providing a detailed treatment of creating images from graphic primitives such as points, lines, and polygons.

It also shows how to graphically display functions that are given either analytically or in discrete form and a number of images from the Mathamatica graphics gallery.

The use of Mathematicas graphics capabilities provides a very efficient and instructive way to learn how to deal with the structures arising in solving complicated problems. Read more Read less. Review From the reviews: "Through an abundance of examples, this volume teaches the reader how to use Mathematica to visualize functions and data, manipulate graphics, and optimize their appearance. Hundreds of detailed examples and programs No customer reviews.

How does Amazon calculate star ratings? The machine learned model takes into account factors including: the age of a review, helpfulness votes by customers and whether the reviews are from verified purchases. Review this product Share your thoughts with other customers.

Write a customer review. Most helpful customer reviews on Amazon. Verified Purchase. As an artist, I knew I was going to a raised eyebrow or two when I installed Mathematica on my computer. Math isn't art, the naysayers would chant.

Au contraire! And at last I have the book to prove it! Reading through normal Mathematica manuals gives you the briefest of cursory introductions to what the software can do in terms of graphics.

Mr Trott's opus, however, was an answer to a prayer. In excruciating detail he takes you step by step, teaching you how to develop the graphics that indeed show you that Math is Art! Page after page took my breath away, both at the complexity of the math involved and at the bauty that results. Thank you! This book is not for those who want to either learn mathematica graphics or extend their knowledge, as in my case. It is not clear who the audience is for this book. The book starts with graphics primatives points, lines, polygons, etc , by page 10 your building 2D plots of rotated Cantor sets that have little to do with the topic at hand.

By page 49, examples of inverted Farey fractions illustrate something having to do with Graphics, but what it is has already been lost. It only gets worse, roughly each page has a dense set of mathematica code for generating esoteric graphics. And their is about one to two sentences to describe this code. You are left on your own to unravel it. As and intermediate user of Mathematica and one whose been using it since version 1.

I find the coding hard to understand. Remember there is no explation Thus, this book is not for beginners and folks like me. Its target is for those who work at Wolfram Research, such as the author, and play with Mathemeatica all day. In this case, they already understand the material. This book is a disaster.

If you are buying this book to make it easy for you to break into Mathematica graphics, I'd probably think again and buy his Trott's programming volume first, because you'll need to be able to read dense Mathematica code that is full of the tricks and short cuts of a master programmer.

As a book for learning, this book is more showing off that teaching. I can make things from his code by working hard, because I understand the code and the Mathematics both, but an ordinary person just won't get that much from this book except making versions of his pictures Go to Amazon. Back to top. Get to Know Us. Shopbop Designer Fashion Brands. Alexa Actionable Analytics for the Web. DPReview Digital Photography.

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The Mathematica GuideBook for Graphics

Would you like to tell us about a lower price? If you are a seller for this product, would you like to suggest updates through seller support? Mathematica is today's most advanced technical computing system. It features a rich programming environment, two- and three-dimensional graphics capabilities and hundreds of sophisticated, powerful programming and mathematical functions using state-of-the-art algorithms. Combined with a user-friendly interface, and a complete mathematical typesetting system, Mathematica offers an intuitive, easy-to-handle environment of great power and utility. Two-dimensional graphics, contour plots, plots of surfaces, free-form three-dimensional surfaces, and animations are the core topics.

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It seems that you're in Germany. We have a dedicated site for Germany. It features a rich programming environment, two- and three-dimensional graphics capabilities and hundreds of sophisticated, powerful programming and mathematical functions using state-of-the-art algorithms. Combined with a user-friendly interface, and a complete mathematical typesetting system, Mathematica offers an intuitive, easy-to-handle environment of great power and utility. Two-dimensional graphics, contour plots, plots of surfaces, free-form three-dimensional surfaces, and animations are the core topics.

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